It doesn’t have a steep learning curve
The average developer experience for someone getting started with JavaScript is something like this:
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The one good monopoly
如果有想玩的东西,但是有其他小朋友占着,就引导她去询问:「可以让我想玩一下妈?」
This algorithm attempts to minimise numerically. Because of this, the quality of the dither produced by Knoll’s algorithm is much higher than any other of the N-candidate methods we have covered so far. It is also the slowest however, as it requires a greater per-pixel to be really effective. More details are given in Knoll’s now expired patent[3]. I have put together a GPU implementation of Knoll’s algorithm on Shadertoy here.